Monday, April 16, 2007

Final Presentation Outline

Problems: (5) [K]
ChallengeX project in general
ChallengeX outreach
Customer's requirement (last year's game)
. online game
. trivia game
. pimp my ride type of game
. our product doesn't violate any copyright law
. anything cool
. target audience (high school students)
. accesscible
. widely use software
. small download size

Approach: (10) [Austin]
Online game:
Java applet:
free
built-in GUI (Swing)
multimedia
everyone has it (popular, availability)
runs in the web browser
familiar to developers
quick development
easier to extend
know limitation

Adobe Flash:
not free ($400 for Adobe Flash)
unfamiliar to us (learning curve)
longer development time

Swish:
weird IDE
$40
negative review
Dr. Gable is not impress with Swish

Game style:
How to make the game fun to play?
Car shop
.bying car part that tie into Hybrid technology
.purchases affect the game


Save and load game
.database

Animation and Music


full demo (not including the backend)
general benefit:
.low maintainement
.availability

Features:
.animations
.streaming music
.saving, loading
.backend (demo backend) [Kien]


Extensibility

new question, remove, update

new music
new theme
new category
15-20 minutes change to different database

Hardware/Software Requirement [Amanda]

User
Java 5 JRE,
Internet Browser,
Resolution: 1024px x 768px
Speaker (optional)
Internet

Server
Webserver (PHP 4 and newer)
MySQL DB


Next version
easy to integrate with other game
new body style
more complex animation
add top score page
add/remove user

Conclusion:


Questions:
Any questions?

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