Thursday, April 26, 2007

Meeting Summary

Meeting: Wednesday, April 25, 5:30pm

Attendees: Amanda, Kien, Austin, K

Agenda:
assign tasks for final hand-in

Accomplished:
assigned tasks

Task List:
All-
1. team evaluations
Amanda -
1. customer evaluation + info to Dr. Patton
2. team notebook
3. future directions
4. SRS section 1 - intro, section 3 - functionality
Kien -
1. diagrams: use cases, architecture, backend flow chart
2. SRS section 2.1 - product prespective
3. send K info about backend installation
K -
1. user's manual and istallation guide
2. trouble shooting scenarios (ex: If you cannot view applet..., If you cannot load/save user...DB is down..., etc)
Austin -
1. class diagram
2. flow chart
3. bug disclosure
4. SRS section 2.2 - 2.6
5. send K info about code/eclipse/db installation

Next meeting:
Group - Monday, April 30, 1pm

Monday, April 23, 2007

Meeting Summary

Meeting: Monday, April 23, 6pm

Attendees: Amanda, Kien, Austin, K

Agenda:
assign tasks for final hand-in

Accomplished:
assigned tasks

Task List:
All-
1. team evaluations
Amanda -
1. customer evaluation document
2. team notebook
3. future directions
4. SRS section 1 - intro
5. info to Dr. Patton
Kien -
1. diagrams: use cases, architecture
2. SRS section 2.1 - product prespective
3. send K info about backend installation
K -
1. user manual and istallation guide
2. trouble shooting scenarios (ex: If you cannot view applet..., If you cannot load/save user...DB is down..., etc)
Austin -
1. class diagram
2. flow chart
3. bug disclosure
4. SRS section 2.2 - 2.6
5. send K info about code/eclipse/db installation

Next meeting:
Group - Wednesday, April 25, 5:30pm

Sunday, April 22, 2007

Backend supports deleting users

Just want to let you know that admin can delete users now.

Can't change the password yet...

Monday, April 16, 2007

Final Presentation Outline

Problems: (5) [K]
ChallengeX project in general
ChallengeX outreach
Customer's requirement (last year's game)
. online game
. trivia game
. pimp my ride type of game
. our product doesn't violate any copyright law
. anything cool
. target audience (high school students)
. accesscible
. widely use software
. small download size

Approach: (10) [Austin]
Online game:
Java applet:
free
built-in GUI (Swing)
multimedia
everyone has it (popular, availability)
runs in the web browser
familiar to developers
quick development
easier to extend
know limitation

Adobe Flash:
not free ($400 for Adobe Flash)
unfamiliar to us (learning curve)
longer development time

Swish:
weird IDE
$40
negative review
Dr. Gable is not impress with Swish

Game style:
How to make the game fun to play?
Car shop
.bying car part that tie into Hybrid technology
.purchases affect the game


Save and load game
.database

Animation and Music


full demo (not including the backend)
general benefit:
.low maintainement
.availability

Features:
.animations
.streaming music
.saving, loading
.backend (demo backend) [Kien]


Extensibility

new question, remove, update

new music
new theme
new category
15-20 minutes change to different database

Hardware/Software Requirement [Amanda]

User
Java 5 JRE,
Internet Browser,
Resolution: 1024px x 768px
Speaker (optional)
Internet

Server
Webserver (PHP 4 and newer)
MySQL DB


Next version
easy to integrate with other game
new body style
more complex animation
add top score page
add/remove user

Conclusion:


Questions:
Any questions?

Sunday, April 15, 2007

Top Score

Hey all,

I was bored so I did the top score by pulling data from the games table.


http://www.hev.utulsa.edu/challengex/HybridHyjinx/admin/includes/top.php

Backend - Final?

Hi all,

I just want to update that I've added the instruction text and the ability to delete questions from the backend. If you have time, please check it out to see if there's any bugs...

Link:
http://www.hev.utulsa.edu/challengex/HybridHyjinx/admin/



user: admin
pass: .......you should know it already.....

Next meeting:

Monday, 04/16/07 at 6pm.

Tuesday, April 10, 2007

Meeting Summary

Meeting: Tuesday, April 10, 6pm

Attendees: Amanda, Kien, Austin, K

Agenda:
talk about to do list for final demonstration

Accomplished:
assigned tasks

Task List:
Amanda -
1. more paint jobs
2. talk to Josh: more Q's and engine efficiency order
K -
1. spoiler
2. rebalance fuel cost/engines for more of a penalty
Kien -
1. more ground effects colors: blue, orange, red/pink, yellow + animation image of alternating colors
2. TV image (if u have time)
3. delete Q option in backend, instruction page in backend (if u have time)
Austin -
1. highlighting part border (important)
2. move DB to Dr. Patton's acct (important)
3. stereo pause
4. scale final counter
5. display $ in main shop screen
6. remove default username/password
7. move the 'back' button in the indiv. parts screens

Next meeting:
Sunday, April 15, 4pm

More Neon Lights


Swatches






Or here is the static version:


































Thursday, April 5, 2007

Meeting Summary

Meeting: Thursday, April 5, 6pm

Attendees: Amanda, Kien, Austin, K

Agenda:
talk about to do list for final demonstration

Accomplished:
assigned tasks

Task List:
Amanda -
1. more paint jobs
2. talk to Josh: more Q's and engine efficiency order
3. email Dr. Patton: "beta" build up, last minute suggestions, is delivery around May 1 okay
K -
1. spoiler
2. rebalance fuel cost/engines for more of a penalty
Kien -
1. more ground effects colors: blue, orange, red/pink, yellow + animation image of alternating colors
2. TV image (if u have time)
3. delete Q option in backend, instruction page in backend (if u have time)
Austin -
1. highlighting part border (important)
2. move DB to Dr. Patton's acct (important)
3. stereo pause
4. scale final counter
5. display $ in main shop screen
6. remove default username/password
7. move the 'back' button in the indiv. parts screens

Next meeting:
Tuesday, April 10, 6pm

Tuesday, April 3, 2007

Next Meeting

Thursday, April 5, 6pm
M6

To Do: figure out plans/goals for the next two weeks.

Wednesday, March 28, 2007

Meeting Summary

Meeting: Wednesday, March 28, 6pm

Attendees: Amanda, Austin, K, Michelle Hepner

Agenda:
demonstrate beta build

Accomplished:
demonstrated beta build
discussed plans for final build:
1. testing -
classmates
high school girls at SWE event
Josh Buck - admin interface
2. documentation -
user's manual
sw requirements specs
questions about project
3. game fixes -
story screen text
spinner animation order
part highlighting
more parts (accessories, tires, tinted windows, more ground effects colors, exhaust pipes...)

Task List:
Amanda - new parts, testing stuff
K - new parts
Kien - new parts
Austin - move DB to Dr. Patton's account

Next meeting:
TBA

Sunday, March 25, 2007

Meeting Summary

Meeting: Sunday, March 25, 7pm

Attendees: Amanda, Kien, K

Agenda:
replace some images and fix bugs

Accomplished:
replaced images and fixed lots of graphic-related bugs

Task List:
Amanda - get Dr. Patton CHX account set up
Austin - things we could not/did not do:
MOVE UPDATED GAME TO SITE (important), fix bugs:
1. input balanced money values
2. spinner animation (new 3 images are in jar)
3. fix engine texts and the receipt effect
4. user is not forced to click receipt "ok" button before continuing game (cheat bug)
5. last check/X of every round does not show up
6. update stereo image and move it to bottom left, along with NOS to bottom center/left

design decisions for later:
1. do we want engine receipt AND timer effect?
2. highligting box around selected item in shop
3. grayed out background behind the receipt, check/X

Next meeting:
Wednesday, March 28, 11am, to prepare for demonstration
Wednesday, March 28, 6pm, beta build demonstration for Hepner

Wednesday, March 21, 2007

Meeting Summary

Meeting: Wednesday, March 21, 6pm

Attendees: Amanda, Kien, Austin, K

Agenda:
discuss accomplished tasks
assign tasks

Accomplished:
gave Kien some direction for background image changes
went over code changes
assigned tasks

Task List:
Kien - image updates, send final images to Austin
Amanda - get Dr. Patton CHX account set up
Austin -receipt, theme/button changes, code cleanup

Next meeting:
Sunday, March 25, 7pm, to replace some images and fix bugs
Wednesday, March 28, 11am, to prepare for demonstration
Wednesday, March 28, 6pm, beta build demonstration for Hepner

Theme 1 Version 2

First, do we want to upgrade all the control buttons to have the plastic, 3d looking effect? Or keep the flat one? I changed the font back to original.

Please compare the Story screen's continue button with the Login screen's new user button. With the shadow effect and flat, or with plastic 3d looking with no shadow?









Monday, March 19, 2007

Theme 1





Meeting Summary

Meeting: Monday, March 19, 6pm

Attendees: Amanda, Kien, Austin, K

Agenda:
discuss Hepner's game suggestions
assign tasks

Accomplished:
made decisions on Hepner's suggestions:
1. visual right/wrong recognition to questions: red X and green check images that pop up after each question is answered (or timer expires)
2. purchasing bugs: will be resolved with testing
3. texture/reflectivity to car: not possible with our photoshop abilities and time frame
4. exit button confusion: all 'exit' buttons will be changed to 'exit game', 'exit' button in shop screen will be changed to 'back' to return to main shop screen
5. more to the stereo: will create a winamp type panel that looks like a mini stereo system and is more noticeable
6. gas vs. hybrid engine "worth": we will have a default fuel cost, fuel cost per round is reported with a pop-up "Gas Guzzlers Service Station" receipt after each round which subtracts from your money, fuel cost decreases with better engines (so hybrid engine = very low fuel cost=encourages buying a hybrid engine)
7. fun things: if we have time! we couldn't think of anything quick and simple enough for our time frame
Other decisions:
split up images tasks
gave Kien some direction for background image changes
found bugs:
1. missing base car image initially and after purchasing some paint jobs
2. in IE, when you hold down the spinnaz button, it disappears

Task List:
Kien - background screen image changes, digital clock countdown image, money image,
K - green check and red X images, stereo image
Amanda - gas receipt image, default gas engine image, talk to Keith and Matt Roberds
Austin - add images, money balancing, etc changes to game, code cleanup

Next meeting:
Wednesday, March 21, 6pm

Sunday, March 4, 2007

Meeting Summary

Meeting: Sunday, March 4, 8pm

Attendees: Amanda, Kien, Austin, K

Agenda:
talk about tasks completed for this week

Accomplished:
went over accomplished tasks -
more graphics
database transfer - now running on TU Challenge X DB
split up build 3 doc tasks

Task List:
All - update diagrams, Final Build schedule?
Kien - admin interface bugs/error checking, new intro screen background image, sections A,B
K - section E
Amanda - section C, talk to Keith and Matt Roberds, talk to Hepner
Austin - add images and changes to game, section D

Next meeting:
Monday, March 5, 6pm

Screens Images




Screen Set 2:




Screen Set 1 :













Thursday, March 1, 2007

Meeting Summary

Meeting: Thursday, March 1, 6pm

Attendees: Amanda, Kien, Austin, K

Agenda:
talk about tasks completed for this week

Accomplished:
went over accomplished tasks -
base car image ok
more graphics

Task List:
Kien - admin interface bugs/error checking, new intro screen background image
K - 50's paint job, story and credits screens
Amanda - story and credits screens, talk to Keith and Matt Roberds
Austin - add images and changes to game

Next meeting:
Thursday, March 8, 7:30pm

Wednesday, February 28, 2007

hippie flowers





two versions: classic hippie and gangster hippie
what do you think?

Monday, February 26, 2007

Meeting Summary

Meeting: Monday, February 26, 6pm

Attendees: Amanda, Kien, Austin, K

Agenda:
talk about tasks completed for this week
progress report for Tuesday

Accomplished:
went over accomplished tasks -
looked at base car image, still some changes to make
car part effects working
prepared progress report

Task List:
Kien - changes to base car image, spoiler and ground effects images, admin interface bugs/error checking, ideas for new intro screen background image
K - 50's paint job, story and credits screens
Amanda - hippie flowers paint job, story and credits screens, talk to Keith and Matt Roberds
Austin - add images and changes to game

Next meeting:
Thursday, March 1, 6pm

Wednesday, February 21, 2007

Meeting Summary

Meeting: Monday, February 19, 6pm

Attendees: Amanda, Kien, Austin, K

Agenda:
go over Build 2 grade
talk about Dr. Patton meeting
progress report for Tuesday

Accomplished:
went over Build 2 grade
talked about Dr. Patton meeting
went over accomplished tasks -
base car image done
streaming working
signing working and DB problem fixed, still going to try to get CHX site moved over to a different server not run by TU (Dr. Patton's suggestion)
decided on new car parts: 3 new paint jobs (flames, hippie flowers, 50s style), ground effects, spoiler

Task List:
Kien - changes to base car image, spoiler and ground effects images, admin interface
K - fix up tire images, new paint jobs
Amanda - new paint jobs, talk to Dr. Patton about new host for CHX site
Austin - implement part game effects

Next meeting:
Monday, February 27, 6pm

Monday, February 19, 2007

Monday, February 12, 2007

Meeting Summary

Meeting: Monday, February 12, 6pm

Attendees: Amanda, Kien, Austin, K

Agenda:
tasks for build 2

Accomplished:
went over accomplished tasks -
tested PHP backend interface
game runs in Eclipse, we performed testing: category screens, parts buying, entering username/password, music track changing
Austin made game changes at the meeting

Task List:
Kien - NOS image, PHP backend interface
everyone - build document sections

Next meeting:
Tuesday, February 13, 6:30pm

Meeting Summary

Meeting: Sunday, February 11, 5pm

Attendees: Amanda, Kien, Austin, K

Agenda:
tasks for build 2

Accomplished:
went over accomplished tasks -
tested PHP backend interface
game runs in Eclipse, we performed testing: category screens, parts buying, entering username/password, music track changing
Austin made game changes at the meeting
updated use case and architecture diagrams
created build 3 schedule
assigned build document sections: A,B-Kien, C,F-Amanda, D-Austin, E-K

Task List:
see email

Next meeting:
Monday, February 12, 6pm

Saturday, February 10, 2007

Meeting Summary

Meeting: Saturday, February 10, 5pm

Attendees: Amanda, Kien, Austin, K

Agenda:
tasks for build 2

Accomplished:
went over accomplished tasks -
PHP backend interface for administration just needs to be tied to Austin's db
problem with mp3s: applet won't load them, so Austin is going to look at errors

Task List:
see email
Kien: adminstration interface, buttons

Next meeting:
Sunday, February 11, 5pm

Friday, February 9, 2007

First Version of Spinner


I'm prolly gonna change this, but prolly not before build three.

Meeting Summary

Meeting: Friday, February 9, 2pm

Attendees: Amanda, Kien, Austin, K

Agenda:
tasks for build 2

Accomplished:
went over accomplished tasks -
graphics continuing
buttons done
Java does not provide mp3 support, so we now have a sound manager class that decodes the files
probably won't solve db problem by due date, not a big deal because game is currently running on austin's machine
Kien working on a PHP backend interface for administration

Task List:
see email
K: downsized and original mp3s to Austin
Kien: adminstration interface

Next meeting:
Saturday, February 10, 5pm

Thursday, February 8, 2007

Meeting Summary

Meeting: Thursday, February 8, 6pm

Attendees: Amanda, Kien, Austin, K

Agenda:
tasks for build 2

Accomplished:
went over accomplished tasks
game administration done
graphics continuing
music just needs to be put into game
progress saving done, made decisions on use cases for username/psswd, needs to be implemented
current db problem: security issue with hosting applet on diff server than db, need to investigate

Task List:
see email

Next meeting:
Friday, February 9, 2pm

Monday, February 5, 2007

Meeting Summary

Meeting: Monday, February 5, 8pm

Attendees: Amanda, Kien, Austin, K

Agenda:
progress report info

tasks for next meeting

Accomplished:
talked about what we have accomplished since last meeting:
DB access soon - Kieth S. is setting up an account
graphics
music
progress saving
game administration code

Task List:
Austin: continue implementing progress saving (save and load/new buttons, MySQL bugs), continue implementing game administration
Kien: graphics
Amanda: check with Kieth S. about TU DB (general account), graphics
K: graphics, music

Next meeting:
Thursday, February 8, 6pm

Engines and Paint
















Here are images of the three engines and four paint swatches. Any suggestions?










Speaker icon







Here's my first try at speaker icon:

Wednesday, January 31, 2007








Which one do you guys like better, and I would appreciate any suggestions on how to alter it. This is the racing tire by the way.

-K

Tuesday, January 30, 2007

Meeting Summary

Meeting: Monday, January 29, 6pm

Attendees: Amanda, Kien, Austin, K

Agenda:
progress report info
tasks for next week

Accomplished:
talked about what we have accomplished since last meeting:
trivia questions
created new buttons
found some music
bugged Dr. Patton
talked about tasks for the week
Kien gave Austin temp DB access

Task List:
Austin: implement progress saving, start implementing game administration, update game with new buttons
Kien: give Austin DB access, graphics
Amanda: check in with Dr. Patton, graphics
K: graphics, trivia questions, music

Next meeting:
?

Monday, January 29, 2007

Buttons set

Here is the link to the button set, I have cut all the images out as single png transparent image.

Link: http://ens.utulsa.edu/~phamki/hybridhyjinx/button/

Friday, January 26, 2007

Meeting Summary

Meeting: Friday, January 26, 2pm

Attendees: Amanda, Kien, Austin, K

Agenda:
create store categories
assign tasks for next class

Accomplished:
created store categories-
1. paint (white, black, blue, red)
2. engines: gives user extra time to answer questions (electric, diesel/electric, fuel cell)
3. tires: increases $ user gets for questions (3 paint job/types)
4. accessories: individual advantages (music upgrade: satellite radio subscription and stations, ground effects, spoiler, shot of NOS gives free answer)
designed store screens
talked about tasks for next class

Task List:
Austin: talk to David, implement progress saving
Kien: give Austin DB access, buttons
Amanda: bug Dr. Patton
K: photoshop

Next meeting:
Monday, January 29, 6pm

Music

This is a friend from high school's band. Click on audio and listen to Space Dr. I think its pretty good for in the background, might see if I can clean it up a bit. Lemme know what you think. I'll post more music as I get it.

Galapagos
-K

Friday, January 19, 2007

Monday, January 15, 2007

Title - Meeting Entry #1: Weekly Project Evaluation Entry

Title - Meeting Entry #1: Weekly Project Evaluation Entry

  • Date: Monday, January 15, 2007. Time: 10am - 12pm
  • Attendees: Amanda, Kien, Austin, Kristina
  • Agenda:

Created the first project progress assignment
Discuss plan for next week

  • Accomplishments

Created the first project progress assignment
Discuss plan for next week
Assigned tasks for each member

  • Problems

Contact with Dr. Patton (the customer). We are waiting on her for information about database and stock images request

  • Task list/deadlines

Kristina will contact music producer by January 22, 2007.

Austin will add new code to the game to implement the store by January 19, 2007.

  • Next planned meeting

Friday, January 19, 2007. Time: 3:00 pm in KEP M6

Monday, January 22, 2007. Time: TBA