



two versions: classic hippie and gangster hippie
what do you think?
Meeting: Monday, February 26, 6pm
Attendees: Amanda, Kien, Austin, K
Agenda:
talk about tasks completed for this week
progress report for Tuesday
Accomplished:
went over accomplished tasks -
looked at base car image, still some changes to make
car part effects working
prepared progress report
Attendees: Amanda, Kien, Austin, K
Agenda:
go over Build 2 grade
talk about Dr. Patton meeting
progress report for Tuesday
Accomplished:
went over Build 2 grade
talked about Dr. Patton meeting
went over accomplished tasks -
base car image done
streaming working
signing working and DB problem fixed, still going to try to get CHX site moved over to a different server not run by TU (Dr. Patton's suggestion)
decided on new car parts: 3 new paint jobs (flames, hippie flowers, 50s style), ground effects, spoiler
Meeting: Monday, February 12, 6pm
Attendees: Amanda, Kien, Austin, K
Agenda:
tasks for build 2
Accomplished:
went over accomplished tasks -
tested PHP backend interface
game runs in Eclipse, we performed testing: category screens, parts buying, entering username/password, music track changing
Austin made game changes at the meeting
Meeting: Sunday, February 11, 5pm
Attendees: Amanda, Kien, Austin, K
Agenda:
tasks for build 2
Accomplished:
went over accomplished tasks -
tested PHP backend interface
game runs in Eclipse, we performed testing: category screens, parts buying, entering username/password, music track changing
Austin made game changes at the meeting
updated use case and architecture diagrams
created build 3 schedule
assigned build document sections: A,B-Kien, C,F-Amanda, D-Austin, E-K
Meeting: Saturday, February 10, 5pm
Attendees: Amanda, Kien, Austin, K
Agenda:
tasks for build 2
Accomplished:
went over accomplished tasks -
PHP backend interface for administration just needs to be tied to Austin's db
problem with mp3s: applet won't load them, so Austin is going to look at errors
Meeting: Friday, February 9, 2pm
Attendees: Amanda, Kien, Austin, K
Agenda:
tasks for build 2
Accomplished:
went over accomplished tasks -
graphics continuing
buttons done
Java does not provide mp3 support, so we now have a sound manager class that decodes the files
probably won't solve db problem by due date, not a big deal because game is currently running on austin's machine
Kien working on a PHP backend interface for administration
Meeting: Thursday, February 8, 6pm
Attendees: Amanda, Kien, Austin, K
Agenda:
tasks for build 2
Accomplished:
went over accomplished tasks
game administration done
graphics continuing
music just needs to be put into game
progress saving done, made decisions on use cases for username/psswd, needs to be implemented
current db problem: security issue with hosting applet on diff server than db, need to investigate
Meeting: Monday, February 5, 8pm
Attendees: Amanda, Kien, Austin, K
Agenda:
progress report info
tasks for next meeting
Accomplished:
talked about what we have accomplished since last meeting:
DB access soon - Kieth S. is setting up an account
graphics
music
progress saving
game administration code
Task List:
Austin: continue implementing progress saving (save and load/new buttons, MySQL bugs), continue implementing game administration
Kien: graphics
Amanda: check with Kieth S. about TU DB (general account), graphics
K: graphics, music
Next meeting:
Thursday, February 8, 6pm